The Virtues
Introduction to The Virtues

The Virtues were introduced by Lord British, under the guidance of the Time Lord. They believe that the multitude of shards can only be reunited if they become one through the Virtues, that if all their inhabitants become one with their counterparts on the other shards in mind and in hearth, they will be reunited in body.

Linking the Virtues are also 3 Principles - Courage, Love and Truth. To keep these Principles, the construction of 3 keeps was ordered. The Empath Abbey protects the flame of Love, the Lycaeum holds the research Truth, and Serpent's Hold holds Courage

To each Virtue is associated a city, which lives around it. Each Virtue also has an opposite, a taint, which is also the name of a dungeon in Britannia (except for Pride).

Lord British ordered the construction of 8 shrines, one for each of the Virtues, scattered accross the realm. These shrines are magical and will resurrect lost souls that come to them, but only those of good or neutral notoriety. (Except the shrine of Chaos, which resurects anyone). Furthermore, each Virtue has a color and a mantra.

Virtue
Compassion
Honesty
Honor
Humility
Justice
Sacrifice
Spirituality
Valor
Symbol
Town
Britain
Moonglow
Trinsic
Magincia
Yew
Minoc
Skara Brae
Jhelom
Companion
Iolo
Mariah
Dupre
Katrina
Jaana
Julia
Shamino
Geoffrey
Class
Bard
Mage
Paladin
Shephard
Druid
Tinker
Ranger
Fighter
Dungeon
Despise
Deceit
Shame
None
Wrong
Covetous
Hythloth
Destard
Anti-Class
Brigand
Daemon
Gargoyles
Noble
Goblin
N/A
N/A
Dragon
Anti-Virtue
Despise
Deceit
Shame
Pride
Wrong
Greed
Sacrilege
Dastard
Mantra
Mu
Ahm
Summ
Lum
Beh
Cah
Om
Ra
Color
Yellow
Blue
Purple
Black
Green
Orange
White
Red
Derived From
Love
Truth
Truth / Courage
None
Truth / Love
Love / Courage
Truth / Love / Courage
Courage

Arguing that the Virtue system was not upholding the individuality of each citizen, Lord Blackthorn created his own Virtue, Chaos, and erected the corresponding shrine in a bold act of protest against his liege and friend Lord British. For the sake of diversity the Chaos shrine will resurrect anyone. More recently, the founding of the Guards of Virtue announced yet another chapter of the conflict tearing apart the friendship between British and Blackthorn. A third doctrine also emerged in the realm, Balance. The principle of Balance embodies both Chaos and the Virtues, good and evil.

A hidden city, Wind, was founded on the principle of Balance. It is mostly inhabited by scholars and scribes, and soon became the city of knowledge. Wind is an underground city, and the entrance was made accessible only to learned mages.